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Ellipsis is the official blog of Autodesk's Technical Evangelist Team. We will discuss all things design and manufacturing related with a focus on industries such as automotive and transportation, consumer products, industrial machinery and building product manufacturing and fabrication. We also have resident experts who will blog about specific product developments in CAD, Simulation, Industrial Design and Data Management.
We look forward to providing you, our user community, with the most relevant and up to date developments in our industry, and hopefully with information that will assist you in doing your job better, faster, and more precisely.
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Tip of the Day Weekly Rollup
February 8, 2010, 09:23 AM Rob CoheeI heard this Facebook thing might take of so last week I launched a Fan page on Facebook. I know what you’re thinking “jeez Rob - YouTube, Twitter, Facebook, Ustream – how do you do it?” In reality it’s probably more like “great, another thing you want me to follow you on…” [grin] Two parts – yes, fan me. Second, no it’s not necessary (although it would be cool), I’m going to post a summary of the highlights from Facebook here for you each and every Monday. Savvy?Last week’s “Tips of the Day”:· When placing constraints in an assembly, if you don't want to mess with the constraint dialog box, hold down the Alt key and left mouse drag the part in place. When you select on a round edge of a part it will default to Insert, select a face and it will default to Mate. I've found it to be most useful with the Insert constraint, give it a shot.· All of your views in an Inventor DWG file can be repurposed in an AutoCAD DWG file as blocks. Drag and drop them from the Design Center into your AutoCAD facility layout drawing, or legacy DWG of a project that hasn't been fully migrated to 3D yet.· Tired of sounding like a telegraph machine while modeling (the person next to you is...) Eliminate mouse clicks by using shortcut keys, especially while navigating. I use F4 all the time. Hold F4 for rotate and you won't have to right click to exit the command. Shortcut keys are almost like toggles and will save you a ton of clicks. Your neighbor will thank you.· Unreal Iso's. Did you know you could create an Isometric view of a section view? Once you have your section view, right click on the view and choose Projected Views. Move the mouse in the direction you want to be projected and click. To get real detailed, find the parts in the browser that you don't want sectioned and right click, Section > None.· A well behaved sketch. A good way to keep your sketches from acting like spoiled children is to make sure that they are geometrically constrained as intended before you place dimensions on it. Equals, Tangents, Concentric constraints and the others are essential, especially when you need to make multiple sizes of the same part.So if you’re on the Facebook and interested in your daily dose of Rob Unscripted, follow along here: http://bit.ly/aDthQE It’s all about choice and competition…. (that was for Tedeschi)
-Rob
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